Thursday, June 6, 2013

The basics of the human form

Over the years, I have found that the basics of the human form is quite universal. However, we rarely get to sit back an observe how these basics interact. Here for example:
For the most part, the human head can be broken up into 4 sections. Please see the above image. Then it can be set up to where each section 'houses' important parts of the face. See below.

For the most part, the human face is pretty symmetrical. However, being completely mathematical on the creation of the face creates images that are far from human. We see this everyday, for the most part, when we play video games. The characters look similar to humans but don't really look like them. This is based on the theory that the human face, of for that matter , is symmetrical. It isn't. However, learning basic human anatomy has always helped the artist for a more representational look and feel.
I found the above image on google. Thought it was quite interesting to look at. For the most part, all people fall into this 'face' look. While in college I had a professor that pointed how most people fall into three different figure groups. I have yet to discover an image showing these three, but can be easily explained this way:
1. "Pulled by the Chin'- this figure type is when it looks like a person is pulled by an imaginary line connected by the chin.
2. "Pulled by the belly'- his figure type is when it looks like a person is pulled by an imaginary line connected by the belly.
3. "Pulled by the chest"- his figure type is when it looks like a person is pulled by an imaginary line connected by the chest.
We've all seen these types of people. However, after being pointed out to me it becomes HUGELY more aware.

....to be continued....

Hare Krishna,
Jeremy